Russian ATM Screen Preservation (ZX-Evo)

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Alone Coder
Manic Miner
Posts: 401
Joined: Fri Jan 03, 2020 10:00 am

Re: Russian ATM Screen Preservation (ZX-Evo)

Post by Alone Coder »

Also tried:
- the same emulator in ATM2 mode
- UnrealSpeccy 0.38.0 in ATM3 mode
- Pentagon 2.666LE
All of them show pictures correctly.
Alone Coder
Manic Miner
Posts: 401
Joined: Fri Jan 03, 2020 10:00 am

Re: Russian ATM Screen Preservation (ZX-Evo)

Post by Alone Coder »

Added a patch to UnrealSpeccy 0.37.1CFIX to save the palette when you save a snapshot: http://alonecoder.nedopc.com/zx/US0371FIX.ZIP
It's just 3 lines in snapshot.c, you can copy it in any other version: http://alonecoder.nedopc.com/zx/US0371FIXSRC.ZIP
There are 4 bytes per palette entry, only one is used, and the format is unusual gg0rr0bb.
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PeterJ
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Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: Russian ATM Screen Preservation (ZX-Evo)

Post by PeterJ »

Thanks [mention]Alone Coder[/mention],

When I start taking screens for ZXDB I will use this version.
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