Also tried:
- the same emulator in ATM2 mode
- UnrealSpeccy 0.38.0 in ATM3 mode
- Pentagon 2.666LE
All of them show pictures correctly.
Russian ATM Screen Preservation (ZX-Evo)
Moderator: druellan
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- Manic Miner
- Posts: 401
- Joined: Fri Jan 03, 2020 10:00 am
-
- Manic Miner
- Posts: 401
- Joined: Fri Jan 03, 2020 10:00 am
Re: Russian ATM Screen Preservation (ZX-Evo)
Added a patch to UnrealSpeccy 0.37.1CFIX to save the palette when you save a snapshot: http://alonecoder.nedopc.com/zx/US0371FIX.ZIP
It's just 3 lines in snapshot.c, you can copy it in any other version: http://alonecoder.nedopc.com/zx/US0371FIXSRC.ZIP
There are 4 bytes per palette entry, only one is used, and the format is unusual gg0rr0bb.
It's just 3 lines in snapshot.c, you can copy it in any other version: http://alonecoder.nedopc.com/zx/US0371FIXSRC.ZIP
There are 4 bytes per palette entry, only one is used, and the format is unusual gg0rr0bb.
Re: Russian ATM Screen Preservation (ZX-Evo)
Thanks [mention]Alone Coder[/mention],
When I start taking screens for ZXDB I will use this version.
When I start taking screens for ZXDB I will use this version.