1988 Mastertronic (UK)
by Keith Goodyer, Denis Hickie and Jaine Hickie
This must be one of the worst games I ever played.
Why write a game that runs at the speed of light?
Why create, in a spacegame, aliens with the shape of phones?
Why use a moon on the scenery that clashes with your spaceship and anything that enters it?
And why does Mastertronic insist in launching games of this caliber?
Werent games like 'Alcatraz Harry', 'Voyage Into the Unknown', 'Alien Kill' enough ?
I give a score of 1 for some of the graphics and for the aliens movement though I cant even see most of them or what they look like.