Reviews

Reviews for BMX Ninja (#603)

Review by The Dean of Games on 04 Jan 2013 (Rating: 1)

1988 Alternative Software (UK)
by Richard Stevenson, Paul Bellamy and Nigel Speight

BMX ninjas?! What else will they think next? Well, since 1988 a lot of weird games have been made, but for that time this was unusual to say the least.

Frankly there is nothing more to say about this game, good things, that is... because as a game this is total rubbish. With a name like that, I bet it sold reasonably well. But boy, I'm betting it made lots of kids angry to the bone too, even being just a budget game!

Simply dreadful!

Review by Raphie on 11 Jan 2013 (Rating: 1)

The only way I can best describe BMX Ninja is that it is abstract, nonscentical and highly inept, for a start it has little to do with BMX and nothing to do with Ninja.

And the gameplay is really dire, you are supposed to ride your bike and hit the other player with your rear wheel but most of the time you either miss him or the game fails to register a hit even after you've clearly hit him and he ends up hitting you without a fuss, what makes this even more attrocious is that you have to repeat the process so many times to progress where as they hit you once you lose a life AND you lose your progression and have to start the incredibly tedious and repetitive process all over again! This makes progression in this game next to impossible.

Plus skateboarders appear from behind you and hit you at random to further annoy you...since when did skateboarders have anything to do with Ninjas? Oh wait the term "ninja" doesn't even exist here that's how!

BMX Ninja is currently occupied in the list of the top 100 worst games on the ZX Spectrum and frankly it isn't hard to see why. It's rubbish in every aspect. Only play it to see for yourself how awful this is, other than that don't bother.

Review by YOR on 30 Oct 2017 (Rating: 1)

Another game covered by Ashens on his Terrible Old Games You Probably Never Heard Of Series (albeit the C64 version), and my God this epitomises terrible. The idea is quite unique, but it's also quite bizarre. The gameplay is massively flawed, poor hit detection and you lost a life with one solitary hit which loses your entire progress. I never got past the first level on this, and to be honest, why would you?