Search found 102 matches

by animaal
Thu May 09, 2024 5:06 pm
Forum: Games/Software
Topic: The best exclusive game from a recognised brand on a YS/Crash/SU covertape: vote
Replies: 26
Views: 513

Re: The best exclusive game from a recognised brand on a YS/Crash/SU covertape: vote

1. Batty
2. Moley Christmas
3. Hyperactive

I actually played Moley Christmas more (still do every Christmas) but Batty was amazing for a full game given away without having been released.
by animaal
Sat Jan 27, 2024 11:39 am
Forum: Programming
Topic: Z80 assembly development environment recommendations
Replies: 31
Views: 1343

Re: Z80 assembly development environment recommendations

Another vote for Zeus. It works really well, and is light on resources.
It can also generate tape images in tzx/tap format etc.

(And it has a heritage going back to an actual Spectrum assembler that was released on the Speccy back in the day)
by animaal
Wed Dec 06, 2023 4:39 pm
Forum: Games/Software
Topic: What's the SHORTEST Speccy game ever?
Replies: 54
Views: 2698

Re: What's the SHORTEST Speccy game ever?

Rambo can be done in about 4 mins

by animaal
Sat Nov 18, 2023 8:48 am
Forum: Games/Software
Topic: Gamesradar selection of top 10 Spectrum 128k games
Replies: 5
Views: 262

Re: Gamesradar selection of top 10 Spectrum 128k games

Very good read. Speaking of ocean - " It was responsible for the two titles bundled with the machine and was quick to create 128K versions of all its new games. Later on it was also the first major publisher to drop support for the 48K altogether " Is this true? I hadn't heard it before. A...
by animaal
Mon Oct 09, 2023 4:40 pm
Forum: Games/Software
Topic: If you could turn any 1-player game into a 2-player (simultaneous) game
Replies: 32
Views: 770

Re: If you could turn any 1-player game into a 2-player (simultaneous) game

Wizball. I loved that game back in the day and I recently saw on Youtube that the C64 (spit) version allows a second player to control the "cat". Genius! That would have been a great addition to the Speccy version. And probably easy to implement too, since the cat is playable by the player...
by animaal
Sun Sep 24, 2023 8:59 pm
Forum: Games/Software
Topic: Dopamine hits - moments in Spectrum gaming that give you immense satisfaction
Replies: 36
Views: 1370

Re: Dopamine hits - moments in Spectrum gaming that give you immense satisfaction

In Bruce Lee, holding down [fire] and [left/right] and defeating the ninja with 4 swift kicks.

Manual docking in Elite
by animaal
Sun Sep 24, 2023 2:21 pm
Forum: Sinclair Miscellaneous
Topic: ULA+ palette question
Replies: 22
Views: 590

Re: ULA+ palette question

I've read the specification page linked above, but still feel I don't know a lot about ULA+ Is the timing specified? I.e. how long it takes for a palette colour value to be updated when the instruction is issued? I'm wondering if runtime animations could be achieved with just palette changes. For ex...
by animaal
Mon Sep 11, 2023 4:57 pm
Forum: Games/Software
Topic: Devfinitive Edition (Joffa): vote
Replies: 53
Views: 1319

Re: Devfinitive Edition (Joffa): vote

1. Cobra
2. Green Beret
3. Hypersports
by animaal
Sun Sep 03, 2023 10:41 pm
Forum: Games/Software
Topic: Devfinitive Edition (Jon Ritman): vote
Replies: 33
Views: 920

Re: Devfinitive Edition (Jon Ritman): vote

International Match Day
Match Day
HOH
by animaal
Tue Aug 29, 2023 10:40 pm
Forum: Games/Software
Topic: Were some games meant to be cheated on?
Replies: 40
Views: 1474

Re: Were some games meant to be cheated on?

I'd be curious to know if anybody here manages to get beyond the first few levels of Batty without some kind of cheat. After 30-something years I played it with pokes recently; very disappointed to find that there's no real end to the game. Life seems to have lost some of its meaning now.
by animaal
Tue Aug 22, 2023 3:50 pm
Forum: ZX Spectrum Next
Topic: NEXT Update
Replies: 18
Views: 1305

Re: NEXT Update

I've backed this. I'm not even sure there's anything in particular I want to do with the machine when it arrives. But with Rick Dickinson's involvement I see it as the last machine that has any links to the original Spectrums. The organisers are enthusiasts rather than experienced manufacturers. The...
by animaal
Tue Aug 15, 2023 12:14 am
Forum: Other Retro Stuff
Topic: Why did you NOT upgrade to a CPC in the 80s?
Replies: 142
Views: 3393

Re: Why did you NOT upgrade to a CPC in the 80s?

The CPC was released way after the Spectrum, and had multiple graphics modes. Imagine if one of those modes could replicate the graphics memory of a Spectrum. I.e. 256x192 (with the same weird layout of the Spectrum graphics memory) followed by an attribute area. Being Z80-based, the CPC was always ...
by animaal
Thu Jul 20, 2023 6:41 pm
Forum: Games/Software
Topic: Desert Island 128k Only Titles
Replies: 10
Views: 358

Re: Desert Island 128k Only Titles

I like this topic TomD!

Personally I'd add the 128 version of Starglider - and maybe remove Short Circuit.
by animaal
Mon Jul 17, 2023 2:17 pm
Forum: Sinclair Miscellaneous
Topic: Pure 'What if'-ery: The ZX Spectrum 8K and 256K models
Replies: 27
Views: 969

Re: Pure 'What if'-ery: The ZX Spectrum 8K and 256K models

What would have been interesting with a 256KB machine would have been the performance increases. As has been pointed out, I can't see all that space being filled from a cassette tape. More likely that extra memory might be used at runtime for lookup tables etc. I think something similar has been don...
by animaal
Sat Jul 01, 2023 7:17 pm
Forum: Sinclair Miscellaneous
Topic: What graphics chips were available from 86-88
Replies: 14
Views: 397

Re: What graphics chips were available from 86-88

I've often wondered about this topic too. That sentence is somewhat embarrassing but I suppose this is a safe space for thoughts like that. Didn't the Amstrad CPC range have multiple graphics modes that could be switched in software? Couldn't a new Spectrum do something similar, booting into "c...
by animaal
Sun Jun 11, 2023 6:20 pm
Forum: Games/Software
Topic: Rogue AIs in spectrum games
Replies: 16
Views: 596

Re: Rogue AIs in spectrum games

Carrier Command. I think the enemy carrier is automated.

Also - Glider Rider? I'm not sure if the island is computer-controlled, but there certainly aren't any other visible people.
by animaal
Wed May 31, 2023 8:20 pm
Forum: Games/Software
Topic: The 52 games with awards from all three major ZX Spectrum magazines
Replies: 34
Views: 2751

Re: The 52 games with awards from all three major ZX Spectrum magazines

I was a bit surprised not to see Tetris on the list, given the impact it had on video gaming and it's suitability to the graphical limitations of the Spectrum. But sure enough, Crash only deemed it worthy of 77%. Hard to believe it's not worthy, given some of the other games on the list. How many pe...
by animaal
Wed Apr 19, 2023 5:03 pm
Forum: Games/Software
Topic: If you could ask any established Speccy game programmer to implement a game idea...
Replies: 10
Views: 585

Re: If you could ask any established Speccy game programmer to implement a game idea...

I'd love to have seen a better version of Double Dragon. I know there was an attempt at a re-implementation in recent years, but progress seems to have halted. So who could have done it? The obvious answer might be the guys who did Target Renegade - Mike Lamb, Simon Butler. I wonder what Jonathan Sm...
by animaal
Mon Mar 27, 2023 3:19 pm
Forum: Sinclair Miscellaneous
Topic: Spectrum as a serious business machine?
Replies: 33
Views: 1264

Re: Spectrum as a serious business machine?

The RS232 interface on the Interface 1 and on the 128K models has one fundamental problem. They both lack a special chip ( UART being the most common terminology for this type of chip) that handles the parallel to serial and the serial to parallel conversion. Hence the Z80 has to do this. This is a...
by animaal
Tue Mar 21, 2023 10:21 am
Forum: Hardware
Topic: Should Sinclair have better foreseen the future of RAM?
Replies: 26
Views: 628

Re: Should Sinclair have better foreseen the future of RAM?

The Sam Coupé was released in 1989, but I think I remember reading that it was scheduled for an earlier release than that, had been delayed, and by the time it was released it was a tough sell when compared to an Atari ST (or an Amiga, although those were more expensive). If Sinclair had released th...
by animaal
Fri Mar 10, 2023 6:32 pm
Forum: Games/Software
Topic: Games the Spectrum couldn't quite manage
Replies: 35
Views: 1081

Re: Games the Spectrum couldn't quite manage

This is a really good thread. I feel sorry for the professional Speccy programmers from the late 80s onwards. By then, arcade games had moved on with more advanced hardware, the 16-bit home computers were able to reproduce them somewhat reasonably, and these were the games most gamers wanted. The ty...
by animaal
Tue Mar 07, 2023 2:22 pm
Forum: Sinclair Miscellaneous
Topic: St Bride's School... address?
Replies: 9
Views: 388

Re: St Bride's School... address?

PeteProdge wrote: Sun Mar 05, 2023 10:10 pm The HSE - is that the Republic Of Ireland's equivalent of the NHS?
Yep, imagine a NHS with longer queues.
by animaal
Sun Mar 05, 2023 5:50 pm
Forum: Sinclair Miscellaneous
Topic: Unusual media for the Speccy
Replies: 16
Views: 406

Re: Unusual media for the Speccy

This isn't really media, but I remember radio stations broadcasting programs for the Spectrum (and possibly other home computers). <edit>Oops, I see somebody above already mentioned TV programmes
by animaal
Thu Mar 02, 2023 6:21 pm
Forum: Games/Software
Topic: Background attributes?
Replies: 11
Views: 516

Re: Background attributes?

Yes, the difference in contrast between a CRT and emulator/LCD screen is a good point I hadn't even thought of.

Although, for reference, most of my time on my Spectrum was with a black & white portable TV :D
by animaal
Thu Mar 02, 2023 4:52 pm
Forum: Games/Software
Topic: Background attributes?
Replies: 11
Views: 516

Background attributes?

Hi All, something that's been puzzling me... I've seen a few games that seem to have different BRIGHT levels for sprites and background. As an example, Zzoom: https://spectrumcomputing.co.uk/entry/5894/ZX-Spectrum/Zzoom Is there a reason for this? It's too obvious to be something the programmers mis...