Reviews

Reviews for Monty on the Run (#3258)

Review by Rebelstar Without a Cause on 14 Jul 2013 (Rating: 4)

The 2nd (proper) game in the series sees Monty trying to reach his safehouse having escaped from prison. The first thing you have to do is select 5 items from a possible 21 to form your freedom kit. You won't know which items you need until you get to a point in the game where you can't go any further. It should then be obvious which item you should've chosen and you'll need to restart the game with the appropriate item. How anyone ever thought this would be a good idea is baffling. The infamous crushers have returned and the whole game seems to be a lot more difficult than the first one.
Monty has gained a rather nifty somersault jump and seems to be slightly more nimble on his feet which is just as well considering how tricky this game is.
Monty on the Run is another fine game although it's slightly inferior to it's predecessor.

Review by Stack on 24 Jan 2015 (Rating: 4)

As Rebelstar says, the escape kit guessing game is an incredibly stupid device for prolonging the action.
Some classic Spectrum logic - eat the cake to remove a wall? But of course.
However, Monty and his adversaries are a joy to see in action and the game is tough but playable.
Monty's first adventure was better balanced.