Reviews

Reviews for Rex (#4129)

Review by p13z on 25 Jun 2013 (Rating: 5)

Rex is a damn good game. Well presented and very playable, with a mix of 'platforming', adventuring and shooting.
Level design is very good and there is plenty of variety and power-ups to keep things interesting. It all comes together to make an atmospheric game, that feels like the love-child of Monty Mole and Cybernoid.
Getting to be the alien, and wiping out the humans, for a change, is the icing on the cake.

Review by Fandabidozi on 29 Aug 2013 (Rating: 5)

This game is gorgeous, it has a real 2000 AD vibe which I love. Its tricky to get into at first, but once you get used to moving around the terrain and managing your shields your off! A great game thats been maybe overlooked - highly recommended!

Review by dandyboy on 29 Aug 2013 (Rating: 4)

Cool game , clearly above average ...

4 / 5 .

Review by Rebelstar Without a Cause on 10 Nov 2013 (Rating: 4)

In many ways Rex is a bit like Cybernoid. Both are flip screen shooters, tough flip screen shooters!
They both feature white sprites against a black background with colourful scenery. In Rex however, you control a Rhino who leaps from platforms rather than a spaceship, so not really like Cybernoid at all. Side two contains a demo which explains how the weapons systems work and is worth watching before playing for the first time.

Review by WhenIWasCruel on 07 Dec 2017 (Rating: 4)

Yeah, this is utterly impressive stuff, once you come over the initial harsh impact with the difficulty level.

Review by dm_boozefreek on 22 Feb 2018 (Rating: 5)

If Willy's Mansion was in space, and was in fact a huge tower situated on top of a mine, and all the enemies were humans, and Willy was a humanoid Dinosaur creature with a bloody big gun, it'd be a great game, but still not as good as Rex.

Rex actually is all the above, and more, although to be fair is absolutely nothing to do with Jet Set Willy. Rex is a mercenary who has travelled to Planet Zenith to destroy all the humans basically, and the great tower, and that's basically the story, and that's about all you need really.

Rex starts in the caves at the mine entrance, and from here you advance through the mine killing, or wrecking everything that gets in your way, until you reach the Great Tower, and then continue to do pretty much the same until your encounter with "im' upstairs", erm? No wrong game, I mean "The Big Squidgy thing".

One thing you'll notice when playing Rex is the use of colour, the game is very colourful, and this is because it's a flick screen platformer, but don't let that put you off, this game is every bit as good as a game that scrolls. Sprites are all one colour, but this isn't a problem at all. The sprites are small, but fantastically detailed. looking at still screens you may think to yourself well the humans look like nothing more than stick men in space suits, and you'd be half right, but it's the animation that makes them so charming, the animation on the humans is superbly charismatic, you'll love watching them walk about. However you won't love them blowing your brains out too much, so shoot first if you can. The mine is teaming with life, trains transport ore and minerals along tracks, humans guard and patrol in sequence, and others chase after you.

One thing you'll notice is whilst playing, this game is not a cake walk, no this game is hard. The humans aren't your only problem, laser, and machine gun placements riddle the mine. Some of these can be shot quite easily, others may require the use of a smart bomb. Also when the going gets tough, and Rex finds himself mobbed, which can happen more than you'd imagine, you have a limited amount of shields that can be used to defend yourself. Humans walking into your shield will also go splat! Muahahahahaha!

Don't worry about the difficulty too much though, this game has a pretty fair learning curve. You will get a little further each time you play, and multiple routes are available through the mine, so a little experimentation can often be rewarded.

Controls are tight, responsive, and very good, you'll find that after playing this for a while, you justly will not be able to blame them for your own crapness, no matter how much you want to.

Sounds like a great game so far eh? Well this is only the first part, the game was so big and colourful, and awesome they had to make it 2 loads. After completing the mine, you get the code for the Great Tower which you can then load in and enter the code from the mine to play it.

The Great Tower is a lot more linear than the mine, multiple routes are not available to the player, but increased difficulty and absolute chaos are. The mine was basically just a training program for the Great Tower. However though if you actually make it through the Tower and survive your encounter with the Big Squishy Thing, you can safely pat yourself on the back and say well done.

Rex is a bloody great game that was worth every penny of the £8.99 of it's original asking price. Possibly my fave game of 1988, definitely the best platformer released that year, by miles. I'd have said the £14.99 for the disk was OK, but really it was a bit pointless, most people with a disk drive also had a tape deck, and most people with a +3 also had a tape deck. There's no multi-load as such. The only perk of that extra 6 quid is being able to go straight to the tower after the mine I Suppose. I'd have preferred the tape version, and 3 Mastertronic titles personally.

A well deserved 5/5 this game is Ace Skillo, or as Codemasters would say "Absolutely Brilliant!" (But it actually was).

Review by The Dean of Games on 20 Mar 2019 (Rating: 5)

1988 Martech Games (UK)
by Neil Harris, John Anderson and Richard Allen

An awesome flip screen arcade shoot 'em up.
I mean really really awesome, everything falls in to place in this game. It reminds me a lot of Cybernoid and in a way it has similarities, but this is an altogether beast of its own, yup it's a Rhino!
Gameplay is very fluid, very well done and a pleasure to play, graphically is also very well rendered, some of the characters are a bit tiny, but that does not retract any value from the game.
I usually prefer games from the years I most play them, 1983-87, but I have to admit that 1988-92 were great years from the Spectrum, technique was at a peak and some awesome games were produced ( a lot of crap, also). Unfortunately the heydays were almost gone by then, and other platforms were getting more popular. Rex in nonetheless one of the resistants and deserves it's name in the gaming Pantheon.