Reviews

Reviews for That's the Spirit (#5222)

Review by WhenIWasCruel on 26 Dec 2014 (Rating: 4)

The world government has changed the name of all the towns of the world to New York, and so New York is everywhere and everywhere is New York, and you're in New York, which means that you could be anywhere in the world. Moreover spirits are now illegal, and you're the one who must capture them. While doing so, you can appreciate a more interesting Ghostbusters game [than the official one] in which you have 20 different keys for 20 different actions, a 2D environment to explore and a ghostblaster thing which you must build yourself. Don't forget the ashtray.

Review by Juan F. Ramirez on 17 Nov 2015 (Rating: 4)

A very interesting graphic adventure, located in the apocalyptic 1996, when you're a sort of a 'ghostbuster' in a New York invaded by spirits. Lots of objects to pick up & use to progress in the game and lots of keys you'll need in this adventure: examine, read, sleep, buy, eat, drink, read...

The simple and GDU-like graphics are the worst point of this game (the main character even looks like a clumsy runner), but even so, the game gets a cool atmosphere to play it.

Review by Xoperatr on 17 Sep 2021 (Rating: 3)

I Also wanted to join those who remember Mr. Sinclair.
I'll try to ellaborate: this game has a fake reset that puts you in the main screen, so it always forces you to remember the company, and hence the creator of this little machine.

Review by Alessandro Grussu on 18 Sep 2021 (Rating: 4)

I will always have a soft spot for this unusual dynamic adventure. Yes, even back in the day it did not look and sound exactly state-of-the-art, but the strange, dystopical setting makes up for it.

In a near future (for 1984, i.e. 1996), the Earth is ruled by a centralized government which plans to solve the problem of supernatural infestation once and for all. You have been assigned the task of eliminating a malignant being - a sort of archdevil - which settled in Liberty Island in New York City, where your adventure begins(*). The city has been overrun by ghosts and evacuated. You must battle against ghosts by hitting them with a laser and trapping them into an ashtray - a bit like Ghostbusters -, exorcize an evil spirit which haunts a church, and find your way past the last humans and animals left in the city and barring your way.

I loved so much this game that I even recorded a playthrough RZX file and wrote an illustrated hint guide for it. Were it for nostalgia alone I would award it 5 stars, but I'll try to be as objective as I can and give it 4.

A pristine example of the quirkiness which characterized many games "born" on the Spectrum.

(*) Bizarrely enough, the government has renamed all cities in the world as "New York", but the game should be set in the original NYC, as the presence of Liberty Island and the Twin Towers on the background would suggest.