Reviews

Reviews for Triplex (#5416)

Review by WhenIWasCruel on 24 Mar 2013 (Rating: 2)

Space shoot'em up, with colorful sprites, and strange controls.

The sprites are well drawn, and at the start of each game they appear magnified, before turning into their playing size.

In the first level you must shoot asteroids wandering all around the screen until you have cracked them all. You can shoot pressing simultaneously the two left-right keys, or the up-down keys. Quite strange. But it works without problem.

You shoot a costant ray, and you must apply it to the asteroids changing their colour from blue to yellow to white and finally making them explodes.

This laser, or whatever it is, acts only on a specific point, and not along the trajectory it runs through to reach that point.

In the second level, a star field appears, and this time you must destroy strange space creatures going up and down the screen.

And then I've got too bored to go on, although there must be a third, different screen.

It's really nothing special gameplay wise, although it's by no means a bad technical effort for 1983's standards.

2/5

Review by The Dean of Games on 24 Mar 2013 (Rating: 2)

Interesting game for 1983, with several unusual fx's and decent programming skills.
I have to dig further into it so I can make a fair review. Level one so far got me well impressed.
Level two doesn't look so good, but it ain't bad either, it's a bit confusing but then I discovered that we have to cross a "Tunnel" made by these moving ships, without touching them neither the debris (the star dots). You have to cross this tunnel 4 times.
The final level, I didn't finish it, but I though it was the worse, explosions seem to get "stuck" on screen, messing the general aesthetic, the goal is to destroy every enemy ship while being fired at by guided missiles. The problem is it never seems to end.

Note: Remember to press R (restart) when you lose all lives, otherwise the game will look like it as blocked on you.

Review by dandyboy on 25 Mar 2013 (Rating: 3)

An original idea poorly implemented ...

I must admit that Triplex is quite unique both in its plot and in its presentation , nevertheless it fails to become a true classic .

The graphics are too big and this hinders movility and gameplay ... the visual aspects of the game are poor .


In spite of its severe limitations , Triplex can be fun for a while ! ;-)