Reviews

Reviews for Zoids: The Battle Begins (#5860)

Review by sometimesblue on 22 Feb 2011 (Rating: 2)

An awesomely bad game where the developers couldn't match their ideas. But the killer is, Crash still gave it a mighty 96%. I think this is in part the game featured icons, which would always gain extra marks back then, and the writers were showered with free Zoid toys. There was a preview each month up to the release of the game.

It just doesn't work very well. The idea is sound of giving your zoid orders to move around, more like a tank commander. But the graphics are disappointing. The enemy zoids only ever appear as dots on a map (They are 50 ft tall war machines! Lets see them then!). Killing one involves a rubbish mini game of firing a missile and dodging oncoming mountains and invisible walls to reach the target. But if the zoid fires at you, theres a different game where waves of missiles come at you and you have to shoot them down. It would have been nicer to have the same weapons on both sides. If you kill one, the 'dot' disappears and you get a badly drawn nuclear mushroom cloud. Its just not fun or interesting, and this is a game of giant fighting robots. How did they manage this?

And yes, this was from my poor childhood where I could only afford two games a year. It was this, or Turbo Esprit. I chose this. Ratbags.

Review by WhenIWasCruel on 13 Nov 2014 (Rating: 1)

WTF?

Review by pet1 on 10 Dec 2020 (Rating: 2)

Zoids seemed like a good idea at first, but they weren't able to materialize it properly. You can spend a few minutes trying to figure out what's going on, but soon you give up.