Reviews

Reviews for Thrust (#5245)

Review by p13z on 01 Sep 2012 (Rating: 5)

Ace game. It has very simple controls, graphics and objective, but amounts to so much more. Piloting your little spaceship around and collecting pods soon becomes fiendishly engaging and addictive. The minimal graphics and black backgrounds just seem to add to the atmosphere of this classic little game.
Many happy hours could be lost to this, it is a good title by any standards, but possibly one of the greatest ever £1.99 budget titles.

Review by dandyboy on 01 Sep 2012 (Rating: 4)

This game is pretty decent !! :D

Remarkable digitalized sound and pretty vectorial graphics . Fine inertia fx .

The main problems I find are the lack of variety and the high difficulty .

Thrust is almost impossible to complete but the plot is quite original and well executed .

One positive thing about Thrust is that it is like no other game in the market ... at least that I know .

If the difficulty were lower and there would be more variety I would have awarded Thrust with a 5 .

Review by The Dean of Games on 02 Sep 2012 (Rating: 3)

1986 Firebird Software Ltd (UK)
by David Lowe and Simon Clarke

Talk about an incredible hard game... this is nearly impossible to complete.
In my opinion the Spectrum machine has some of the most difficult games ever made, and this is one of them, unlike the original Gravitar, which was a lot player friendly.
Well after struggling with the controls and lots of practice its possible to progress in the game. But I bet most players by this time had given up, after all this isn't a pretty game to look at.
In fact the colour use is extremely basic and of bad taste and the graphics look like they were taken from an 1982 Asteroids/Meteoroids game.
The scrolling is also very jerky, specialy side scrolling. And the speed when falling makes the ship control almost entirely random and at gravity's mercy. But if you take all this aside and the crash bug when too many keys are pressed, 'Thrust' can be lots of fun, enerving fun, but fun nonetheless. The level progression is similar to 'Hero' at least to some point, starting from a very simple level 1 to an almost impossible to beat level 15, offering addictivess to the game.

3,5 stars

Review by WhenIWasCruel on 19 Sep 2016 (Rating: 4)

by David Lowe, Simon Clarke

Dynamically, Thrust works like an Asteroids with gravity, and gravity is your main enemy in the game, in spite of the presence of turrets shooting at you. The worst problem, in fact, at least in the early levels, is just to control your triangular spacecraft without having it crashed against the ground, or the objects standing on it. These are the abovementioned turrets, power plants making them work, fuel tanks for your old and consuming spacewreck, and the Klystron Pods: to stole the latter is your aim [for the resistance, against the Empire etc. etc.]. After several decerebrated attempts I learnt from the usual "hints & tips" that other people call "instructions" that you're supposed to tow it away with a tractor beam that becomes a tow-bar, making you look like a sperm with his new shining tail/flagellum, just don't wag it too much, because if it hits something, you'll disintegrate too. A gameplay of this kind could have destroyed the game with frustration, because it needs great patience and precision, and I saw other games with similar sequences that were completely unplayable, but Thrust miraculously manages to pull it off very well, and, what's more, it was a budget game, so it was an absolute bargain.

3,75/5 [could become a 4/5]

Review by DanielBzD on 28 Feb 2019 (Rating: 3)

Achei que ia ser bem a minha praia esse jogo. Mas não sei, talvez seja a física esquisitinha, talvez seja o quase-flip-screen com coisas de fora da tela atirando em você... é bom, mas não me empolguei.

Review by Darko on 28 Feb 2019 (Rating: 2)

This is near impossible to play let alone complete. Hugely overrated game for me.